Reference

Server Settings

Host world, visibility, and multiplayer rules

Understand host ownership, player count, public/friends/private rooms, and world setup before starting a session.

1

Host and World

A co-op session is centered on the host world. The host opens the room, keeps the world file, and affects session stability.

2

Players and Difficulty

More players speed up exploration and gathering, but they also increase coordination pressure. New groups should learn the rhythm before filling a session.

3

Visibility

Public rooms are for discovery, friends-only fits stable groups, and private rooms work best when using invite codes only.