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Game Systems
Factions & Covens
Coven identity, playstyle direction, elements, and first-save advice
Familiars
Bonding, incense, starter familiars, rarity, variants, and station assignment
Hearth & Base Building
Hearth range, Astral Projection, workstations, storage, and scroll routes
Luminaries Skill Tree
Early unlock priorities, tools, stations, combat routes, and familiar support
Resources & Map
Material priorities, locations, station chains, travel prep, and route notes
Beginner Guides
Reference Guides
Controls & Keybinds
Keyboard, mouse, controller, Steam Deck, and UI comfort notes
Fast Travel
Homebound Ritual Scroll, Mirella, Witchcraft Circle, and return routes
Coins & Economy
Treasure, ruins, caves, waterfalls, quests, bosses, and spending priorities
Farming & Seeds
Farming Plot, Mirella seeds, crops, and base-side resource loops
Server Settings
Difficulty, death penalty, XP, loot, enemy damage, and co-op presets
